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What is the fastest way to iterate in Jack development? I'm still in the planning and design stages of my project, but from the videos it sounds like every time I want to run, I'll have to compile the folder, and then open it in the VME? And then hit run and wait for the OS to load every time?
Is there anything out there that makes this faster, better? I know it's obviously not going to be anything close to, say, web development with hot reload, but hopefully there's something people use to iterate at a pace that's less than painful.
And has anyone come up with any testing or automation tools? In the video he says you need a testing strategy, and I'd love for that to be something more than a list of things I'm going to remember to do each time I run the program to make sure it's working right!
Excited to get to work :) I'm writing a clone of the relatively obscure NAMCO game, Mappy.
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