Re: Understanding DFF behaviour
Posted by jbloggz on Apr 19, 2016; 1:22am
URL: http://nand2tetris-questions-and-answers-forum.52.s1.nabble.com/Understanding-DFF-behaviour-tp4029740p4029747.html
Is the inactive edge the falling edge? So that means that for a proper edge triggered dff, the input is copied to the output at the rising edge?
I still don't understand why they didn't just make the dff behave realistically... There doesn't appear to be any benefit to the way it was implemented.
If I was to change the built-in implementation to work like a proper edge triggered dff, would that cause issues?