Re: Mux4Way16 Problem - Help

Posted by Veneficus on
URL: http://nand2tetris-questions-and-answers-forum.52.s1.nabble.com/Mux4Way16-Problem-Help-tp2869333p2883253.html

This is just to inform the others that the problem has been solved. I was confused by the fact that everything starts from the right. So if I have x, y, z in an array called A, then, in order to access z, it's going to be A[0], not A[2], as you would use in C++ or any other modern programming languages and architectures. So if anyone has a confusion about this, know that 0 is the rightmost bit. Problem solved and thank you, Cadet.